Accessing the Event Information

In JavaScript, when an event is triggered, it creates an Event object that contains information related to that event. This object is automatically passed as the first argument to your event handler function, typically represented by event or e.

The Event Object

The Event object comes with a variety of properties and methods that provide information about the event. Let's see some of them:

  • event.type: The type property contains a string that identifies the type of the event, such as 'click', 'submit', 'keydown', etc.
  • The target property refers to the element that triggered the event.
  • event.currentTarget: The currentTarget property refers to the element that the event listener was attached to.

These properties can provide valuable information about the event and the context in which it was triggered. Consider the following example:

document.querySelector('button').addEventListener('click', function(event) {
    console.log('Event type: ' + event.type); // Outputs: 'click'
    console.log('Event target: ' +; // Outputs: 'BUTTON'

Accessing Mouse Event Information

When handling mouse events, the MouseEvent object, which extends from the Event object, provides additional properties:

  • event.clientX and event.clientY: The clientX and clientY properties provide the horizontal and vertical coordinates, respectively, of the mouse when the event was triggered, relative to the client area of the window.
  • event.pageX and event.pageY: Similarly, pageX and pageY provide the coordinates of the mouse relative to the whole document.

Here's an example of accessing mouse event information:

    function(event) {
            'Mouse position (X, Y): ' + event.clientX + ', ' + event.clientY

Accessing Keyboard Event Information

In keyboard events, the KeyboardEvent object, another extension of the Event object, provides properties like:

  • event.key: The key property represents the value of the key pressed by the user.
  • event.keyCode: The keyCode property represents the Unicode of the key pressed by the user (Note: this property is deprecated and should be avoided).
  • event.code: The code property represents a string that identifies the physical key pressed by the user.

Here's an example:

document.querySelector('input').addEventListener('keydown', function(event) {
    console.log('Key pressed: ' + event.key);
    console.log('Key code: ' + event.code);

Event Methods

The Event object also includes methods to control the default behavior of the event:

  • event.preventDefault(): The preventDefault method stops the browser from performing the default action of the event. For instance, it can prevent a form from being submitted.
  • event.stopPropagation(): The stopPropagation method prevents the event from bubbling up the DOM tree, stopping any parent handlers from being notified of the event.
document.querySelector('form').addEventListener('submit', function(event) {
    event.preventDefault(); // Stops form from submitting
    // Code to handle form data